Reign Strategy.com

 

The Game

ReIIgn is a real time browser-based strategy game. But it is neither an endless game or a quick game, rather this game is divided into rounds that are usually a month long. This allows for a new fresh and even start to new and old players alike.

The object of ReIIgn is to gain the most land within a round. Very simple concept, but very hard to obtain.

Each round has three winners. 1st place 2nd place and 3rd place. Each of these gets a medal that will be displayed in the users profile for all to see.


Round Start: After a round ends, four hours later a new round begins. First you log in and create your nation by typing in an appropriate nation name and chosing your world. Bob is world 2, which is for confident players. In world 2 after three (3) days or you pass 19 land you can be attacked by anyone! Abraham is world 1, world 1 is a more relaxed world for new and casual players. In this world you can Not be attacked unless you declare war on a nation.

First Hours: Everyone starts with 1 town, 1 power plant , 10,000 dollars, 5 land, and 10 Research Points. First and foremost you need to decide if you want to be an industrious, money making, resource pumping nation, or a militaristic, powerful, special weapon wielding state. Depending on your choice you will distribute your research points accordingly. Industrious nations will put their points on the Diplomacy side, most people choose to put points into Value Engineering to make your structures cheaper and the other 5 points can go where you want. Militaristic nations need to choose from Infantry, Tank, or Air specialization, or a fusion of them, and distribute points accordingly. Now depending on region taxes, and research points, you should be able to buy 4-5 towns. to do this. Hover your mouse over the word "Production" above the player panel and click on "Build Window" then click on structures, then click town, and order as many as you can.

End of Protection: Before you hit 19 land you need to make sure you have defense. All nations start with the ability to train up to 100 infantry.
At low land your DER (Defense Efficiency Rating) is easy to maintain at a high value. The higher your land gets the harder it is to maintain high DER values. DER will effect the damage output of your defending units. which means depending on the DER value your defense will deal from 1% of their normal damage all the way up to 500% (5 times) the normal damage. DER can be very misleading at low and really high lands though. at low land you only need a few infantry to have 500% but those infantry will stand no chance Vs. some tanks. so Make sure that you Have a big army. Keep your eye on the battle logs. If you see someone get broken (attacked successfully) and they had more or close to the same unit count as you, then you better hurry up and get that defense up.